Planet FPS
Planet FPS is a game that I made together with a couple of students for a course at university. It is multiplayer but it needs a server that is running sockets.
I’m currently working at
I hold a bachelor’s degree in
You can find me on:
Outfit7
Contributing to regular updates for My Talking Tom 2, My Talking Angela 2, and My Talking Tom and Friends—games enjoyed by millions of users daily. Served as lead developer on several features, ensuring timely delivery and maintaining high code quality. Recognized by my colleagues as Employee of the Month after just a few months on the team.
University of Ljubljana
I especially enjoyed the mathematical side of my studies—it sharpened my analytical thinking and problem-solving skills. For my thesis, I implemented MSDF font rendering, which allows for high-quality font scaling without loss of detail.
Algorhythmo (previously OnStage)
Developed an award-winning prototype of a cajon sound processor that analyzes strokes and overlays them with real drum sounds in real time. I was responsible for the firmware as well as the mobile app that connects to the device.
INEOR
Developed many side projects and learned a lot about game development.
I worked on it for about a year, using Unity3D alongside tools like Blender, Photoshop, and Audacity.
It's a first-person shooter where you must defend against waves of zombies, search for a cure, and ultimately escape the infected city.
Bellow you can try the game or find the source code.
Planet FPS is a game that I made together with a couple of students for a course at university. It is multiplayer but it needs a server that is running sockets.
A city building game where you build roads and place cars that drive around and stop at red lights.
A tool for creating procedurally generated terrain in the Unity editor. You can try out the terrain I created or clone the project and create your own!
A simple game that I recently made in only 7 days for a job interview. The assets are not mine, but all of the code of course is :)
This is a game I created in a team on my first game jam: Global Game Jam 2020. We created this in a weekend.